Simplistic

The  style is a style used in the most early iterations of PUNT: Rebirth and Reepblue's PUNT (2011). PUNT: Rebirth only used this style for a very short period of time, in which it was met with criticism from the community which led the game to switch to the Retro Futuristic style.

Main Characteristics
The Simplistic style is mainly characterized for being set in a static white void, sorrounded by abstract geometric shapes. The player's main path are blue colored platforms that the player has to traverse through in order to continue with the game.

Criticism
The style was widely criticized by the community and even the developers themselves for being far too simple and it's odd color choices, making the whole style very eye straining to look at.