Cubes

The  are a major element present in almost all PUNT iterations. The cubes are physics objects capable of possesing certain abilities and interact with several objects in their environment.

Types
PUNT has several types of cubes, each with their own abilities and specific ways of interacting with their environment.

Normal Cube
The normal cube has no abilities. It can interact with floor buttons and block lasers (This is a feature present in all cubes).

Flip Cube
The flip cube, when activated, causes gravity to flip on all cubes, including itself. It can be used to bring other cubes into unreachable places such as buttons on the ceilings.

Pause Cube
The pause cube, when activated, causes it to 'pause' itself in mid-air. It can be useful to for example, counteract the effects of the flip cube, or to stop a laser that is very high up.

Vapor Cube
The vapor cube is a new type of cube only present in PUNT (2019). When activated, it seems to become a non-solid object, allowing other objects to pass through it, making buttons ignore it and causing the cube to allow lasers to pass through. Unlike other cubes, it seems like it cannot be punted again to deactivate it and in order to be deactivated, the player will need to pass through a fizzler.

Bomb Cube
The bomb cube is a cube that explodes as soon as it is activated. It has never been used in an actual chamber in any iteration of the game so far.